![]() As a team, the two companies are no stranger(s) to the fighting game genre. Fighting games are back and in a major way.Įnter Capcom and Marvel. Capcom 2, remains THE game on the competitive scene, only recently being usurped in some circles by the recent Street Fighter IV series. The companies that jumped on board have resurrected some of their classic series like Tekken and Samurai Showdown as well as create new IP such as BlazBlue. Companies such as Namco, SNK, and Arc System Works were quick to hop on the bandwagon and grab their own piece of the newly-craved pie. Ever since Capcom released Street Fighter IV, the genre has been seeing a major resurgence in both the public demand and developer interest. ![]() Things have started to change dramatically over the last 3 years. Even in its darkest (least popular) times, there has been a small but vocal demand for more games to satisfy that desire. While it may have died off in the general market, the competitive scene has flourished and actually grown exponentially thanks to the dedication of die-hard fans and an increased desire for the rush that comes from one-on-one competition. Over the past decade, the fighting genre has all but died. ![]() It was very similar to the way developers view FPS games now days. Ten to fifteen years ago, the genre was the darling of the industry every developer was pounding one (or more) titles out every financial quarter, attempting to cash in on the demand of consumers both in the arcades and at home. Let’s be honest: the fighting game genre is merely a shadow of its former self.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |